All skill areas
WHAT IT TRACKS / MECHANICS & GAMESPEED
Know what you're actually pulling off in a real match.
Air dribbles, flip resets, ceiling shots, wavedashes, fast aerials, and more get detected straight out of the replay, ranked rarest-first so you know what's already showing up in your games and what still needs warmup reps. Sub-metrics per mechanic (air-dribble duration, ground-carry time, flick ball-speed change) plus your average speed and supersonic time fill in the pace behind the highlight-reel stuff.
WhiffLess — Mechanics & Gamespeed
Screenshot coming soon
/screenshots/mechanics.png
- 12+ mechanics detected automatically, ranked rarest-first
- Sub-metrics per mechanic: air-dribble duration, ground-carry time, flick ball-speed change
- Average speed and supersonic time, the pace behind the mechanics
Mechanics detected
12+